Traveling on land is an act of desperation, fraught with danger and uncertainty. The few who dare to set foot on solid ground do so knowing that the risks far outweigh the potential rewards, and even the most experienced scavengers are never fully prepared for the horrors they might encounter.
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DISCLAIMER & CONTENT WARNINGS
- Post-Apocalyptic Themes: This game is set in a dystopian, futuristic world where society has collapsed, and the remnants of humanity struggle to survive. Expect themes of desolation, destruction, and hopelessness.
- Violence and Gore: There will be descriptions of combat, bloodshed, and body horror, including mutated creatures and the effects of disease and infection.
- Survival and Resource Scarcity: The game involves managing dwindling resources such as food, water, and medicine, and may touch on themes of starvation, desperation, and harsh survival tactics.
- Environmental Catastrophe: Themes of global climate disaster, including floods, extreme weather, and the aftermath of nuclear warfare, are central to the setting.
- Disease and Infection: The story features a world ravaged by a deadly bacteria, which plays a major role in the narrative and may involve discussions of pandemics, contamination, and infection-related body horror.
- Psychological Strain: Characters may face moral dilemmas, the weight of traumatic experiences, isolation, and existential dread as they navigate a broken world.
- Mature Themes: The game may explore dark topics such as death, loss, betrayal, and human suffering, which might not be suitable for younger players or those sensitive to such content.
SHORT STORIES
Whispers of a Broken Conscience
Nigel was born and raised in the slums of the Iron Horizon, a floating nation of repurposed aircraft carriers that had evolved into one of the most powerful maritime forces on the seas. Life aboard these massive vessels, linked together by a maze of barges and makeshift platforms, was unforgiving. In the Iron Horizon, survival …